Math Games in the Classroom

Math Games

This post relates to #MTBoS assignment four.  For this mission I decided to listen to one of the Global Math Department‘s webinars.  I came across GMD about a year ago and look back occasionally at the webinars that I miss.  While reviewing I found the math games webinar back in January of last year, so that’s the one I picked for this mission.  Plus, I’ve always enjoyed using math games (1,2,3) to review and believe that I can always improve in this area of my practice.

Math games have always been a part of my own teaching practice, but I want to learn how to use them more effectively.  I’m fortunate to have a curriculum that highlights the use of math games in/out of the classroom.  I use math games with my classes approximately once per week and primarily use them during math stations. Most of the math games that I use deal with dice, cards, and/or some type of online component.  For me, the reason for using the games goes back to the concept of learning and engagement.  I believe engagement can be heightened with the appropriate use of a math game.  Math games also allow opportunities to develop skills related to critical thinking and problem solving.  Also, guided math has played a role in how I use math games in the classroom.  With a push for guided math at the elementary level, students that are not immediately with an instructor need to be able to engaged in mathematical thinking, self-govern themselves, and use their time wisely.  Math games at a particular math station provide an opportunity to do just that.

Understanding what makes a good math game is important.  Ensuring that the students are engaged is key.  Students that drift their attention in and out of the game can cause issues; especially if the teacher isn’t directly at that particular math station.  As I watched the webinar, I began to see affirmation and areas where I need to start thinking more critically about how math games are used.

A few takeaways/questions from this webinar include:

  • Always start with the objective
  • Does the math actually interrupt the game/fun?
  • Is the math action the same as the game action?
  • Time limits can encourage math anxiety
  • Games can be used to introduce concepts, not just for review
  • Games can encourage math exploration
  • Inferencing, prediction, critical thinking and logic reasoning can all be part of the game
  • Rote mathematics doesn’t have to be the emphasis of game
  • Math games can reinforce gamification thinking
  • Keep in mind the game design process

How do you use math games in the classroom?

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